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The SoGLTexture3EnabledElement class is an element which controls whether 3D texturing is enabled or not.Be aware that this class is an extension for Coin, and it is not available in the original SGI Open Inventor v2.1 API. More...
#include <Inventor/elements/SoGLTexture3EnabledElement.h>
Inherits SoTexture3EnabledElement.
Public Member Functions | |
virtual void | init (SoState *state) |
FIXME: write doc. | |
virtual void | push (SoState *state) |
virtual void | pop (SoState *state, const SoElement *prevTopElement) |
virtual void | setElt (int32_t value) |
FIXME: write doc. | |
Static Public Member Functions | |
static SoType | getClassTypeId (void) |
static int | getClassStackIndex (void) |
static void * | createInstance (void) |
static void | initClass (void) |
static void | set (SoState *const state, SoNode *const node, const SbBool enabled) |
static void | set (SoState *const state, const SbBool enabled) |
static SbBool | get (SoState *const state) |
static SbBool | getDefault (void) |
Protected Member Functions | |
virtual | ~SoGLTexture3EnabledElement () |
The SoGLTexture3EnabledElement class is an element which controls whether 3D texturing is enabled or not.
Be aware that this class is an extension for Coin, and it is not available in the original SGI Open Inventor v2.1 API.
SoGLTexture3EnabledElement::~SoGLTexture3EnabledElement | ( | void | ) | [protected, virtual] |
The destructor.
SoType SoGLTexture3EnabledElement::getClassTypeId | ( | void | ) | [static] |
This static method returns the class type.
Reimplemented from SoInt32Element.
int SoGLTexture3EnabledElement::getClassStackIndex | ( | void | ) | [static] |
This static method returns the state stack index for the class.
Reimplemented from SoInt32Element.
void * SoGLTexture3EnabledElement::createInstance | ( | void | ) | [static] |
This API member is considered internal to the library, as it is not likely to be of interest to the application programmer.
void SoGLTexture3EnabledElement::initClass | ( | void | ) | [static] |
Initialize relevant common data for all instances, like the type system.
Reimplemented from SoInt32Element.
void SoGLTexture3EnabledElement::set | ( | SoState *const | state, | |
SoNode *const | node, | |||
const SbBool | enabled | |||
) | [static] |
Sets the state of this element.
void SoGLTexture3EnabledElement::set | ( | SoState *const | state, | |
const SbBool | enabled | |||
) | [static] |
Sets the state of the element.
SbBool SoGLTexture3EnabledElement::get | ( | SoState *const | state | ) | [static] |
Return current state of this element.
SbBool SoGLTexture3EnabledElement::getDefault | ( | void | ) | [static] |
Returns default state of this element (FALSE).
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Generated on Wed Mar 24 01:54:07 2010 for Coin by Doxygen 1.6.2-20100208.