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00001 #ifndef COIN_SBVEC2I32_H 00002 #define COIN_SBVEC2I32_H 00003 00004 /**************************************************************************\ 00005 * 00006 * This file is part of the Coin 3D visualization library. 00007 * Copyright (C) by Kongsberg Oil & Gas Technologies. 00008 * 00009 * This library is free software; you can redistribute it and/or 00010 * modify it under the terms of the GNU General Public License 00011 * ("GPL") version 2 as published by the Free Software Foundation. 00012 * See the file LICENSE.GPL at the root directory of this source 00013 * distribution for additional information about the GNU GPL. 00014 * 00015 * For using Coin with software that can not be combined with the GNU 00016 * GPL, and for taking advantage of the additional benefits of our 00017 * support services, please contact Kongsberg Oil & Gas Technologies 00018 * about acquiring a Coin Professional Edition License. 00019 * 00020 * See http://www.coin3d.org/ for more information. 00021 * 00022 * Kongsberg Oil & Gas Technologies, Bygdoy Alle 5, 0257 Oslo, NORWAY. 00023 * http://www.sim.no/ sales@sim.no coin-support@coin3d.org 00024 * 00025 \**************************************************************************/ 00026 00027 #include <stdio.h> 00028 00029 #include <Inventor/SbBasic.h> 00030 #include <Inventor/system/inttypes.h> 00031 #ifndef NDEBUG 00032 #include <Inventor/errors/SoDebugError.h> 00033 #endif // !NDEBUG 00034 00035 class SbVec2ui32; 00036 class SbVec2b; 00037 class SbVec2s; 00038 class SbVec2f; 00039 class SbVec2d; 00040 00041 class COIN_DLL_API SbVec2i32 { 00042 public: 00043 SbVec2i32(void) { } 00044 SbVec2i32(const int32_t v[2]) { vec[0] = v[0]; vec[1] = v[1]; } 00045 SbVec2i32(int32_t x, int32_t y) { vec[0] = x; vec[1] = y; } 00046 explicit SbVec2i32(const SbVec2ui32 & v) { setValue(v); } 00047 explicit SbVec2i32(const SbVec2b & v) { setValue(v); } 00048 explicit SbVec2i32(const SbVec2s & v) { setValue(v); } 00049 explicit SbVec2i32(const SbVec2f & v) { setValue(v); } 00050 explicit SbVec2i32(const SbVec2d & v) { setValue(v); } 00051 00052 SbVec2i32 & setValue(const int32_t v[2]) { vec[0] = v[0]; vec[1] = v[1]; return *this; } 00053 SbVec2i32 & setValue(int32_t x, int32_t y) { vec[0] = x; vec[1] = y; return *this; } 00054 SbVec2i32 & setValue(const SbVec2ui32 & v); 00055 SbVec2i32 & setValue(const SbVec2b & v); 00056 SbVec2i32 & setValue(const SbVec2s & v); 00057 SbVec2i32 & setValue(const SbVec2f & v); 00058 SbVec2i32 & setValue(const SbVec2d & v); 00059 00060 const int32_t * getValue(void) const { return vec; } 00061 void getValue(int32_t & x, int32_t & y) const { x = vec[0]; y = vec[1]; } 00062 00063 int32_t & operator [] (const int i) { return vec[i]; } 00064 const int32_t & operator [] (const int i) const { return vec[i]; } 00065 00066 int32_t dot(const SbVec2i32 & v) const { return vec[0] * v[0] + vec[1] * v[1]; } 00067 void negate(void) { vec[0] = -vec[0]; vec[1] = -vec[1]; } 00068 00069 SbVec2i32 & operator *= (int d) { vec[0] *= d; vec[1] *= d; return *this; } 00070 SbVec2i32 & operator *= (double d); 00071 SbVec2i32 & operator /= (int d) { SbDividerChk("SbVec2i32::operator/=(int)", d); vec[0] /= d; vec[1] /= d; return *this; } 00072 SbVec2i32 & operator /= (double d) { SbDividerChk("SbVec2i32::operator/=(double)", d); return operator *= (1.0 / d); } 00073 SbVec2i32 & operator += (const SbVec2i32 & v) { vec[0] += v[0]; vec[1] += v[1]; return *this; } 00074 SbVec2i32 & operator -= (const SbVec2i32 & v) { vec[0] -= v[0]; vec[1] -= v[1]; return *this; } 00075 SbVec2i32 operator - (void) const { return SbVec2i32(-vec[0], -vec[1]); } 00076 00077 void print(FILE * fp) const; 00078 00079 protected: 00080 int32_t vec[2]; 00081 00082 }; // SbVec2i32 00083 00084 COIN_DLL_API inline SbVec2i32 operator * (const SbVec2i32 & v, int d) { 00085 SbVec2i32 val(v); val *= d; return val; 00086 } 00087 00088 COIN_DLL_API inline SbVec2i32 operator * (const SbVec2i32 & v, double d) { 00089 SbVec2i32 val(v); val *= d; return val; 00090 } 00091 00092 COIN_DLL_API inline SbVec2i32 operator * (int d, const SbVec2i32 & v) { 00093 SbVec2i32 val(v); val *= d; return val; 00094 } 00095 00096 COIN_DLL_API inline SbVec2i32 operator * (double d, const SbVec2i32 & v) { 00097 SbVec2i32 val(v); val *= d; return val; 00098 } 00099 00100 COIN_DLL_API inline SbVec2i32 operator / (const SbVec2i32 & v, int d) { 00101 SbDividerChk("operator/(SbVec2i32,int)", d); 00102 SbVec2i32 val(v); val /= d; return val; 00103 } 00104 00105 COIN_DLL_API inline SbVec2i32 operator / (const SbVec2i32 & v, double d) { 00106 SbDividerChk("operator/(SbVec2i32,double)", d); 00107 SbVec2i32 val(v); val /= d; return val; 00108 } 00109 00110 COIN_DLL_API inline SbVec2i32 operator + (const SbVec2i32 & v1, const SbVec2i32 & v2) { 00111 SbVec2i32 v(v1); v += v2; return v; 00112 } 00113 00114 COIN_DLL_API inline SbVec2i32 operator - (const SbVec2i32 & v1, const SbVec2i32 & v2) { 00115 SbVec2i32 v(v1); v -= v2; return v; 00116 } 00117 00118 COIN_DLL_API inline int operator == (const SbVec2i32 & v1, const SbVec2i32 & v2) { 00119 return ((v1[0] == v2[0]) && (v1[1] == v2[1])); 00120 } 00121 00122 COIN_DLL_API inline int operator != (const SbVec2i32& v1, const SbVec2i32& v2) { 00123 return !(v1 == v2); 00124 } 00125 00126 #endif // !COIN_SBVEC2I32_H
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