#include <dime/tables/LayerTable.h>
Inheritance diagram for dimeLayerTable::
Public Methods | |
dimeLayerTable () | |
virtual | ~dimeLayerTable () |
void | setLayerName (const char *name, dimeMemHandler *const memhandler) |
const char * | getLayerName (void) const |
void | setColorNumber (const int16 colnum) |
int16 | getColorNumber (void) const |
void | registerLayer (dimeModel *model) |
virtual dimeTableEntry * | copy (dimeModel *const model) const |
virtual const char * | getTableName () const |
virtual bool | read (dimeInput *const in) |
virtual bool | write (dimeOutput *const out) |
virtual int | typeId () const |
virtual int | countRecords () const |
Protected Methods | |
virtual bool | handleRecord (const int groupcode, const dimeParam ¶m, dimeMemHandler *const memhandler) |
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Constructor. |
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Returns the number of records for this table. Tables overloading this function should first count the number of records they will write, then add the return value of this function to get the total number of records. Reimplemented from dimeTableEntry. |
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Returns the color number. |
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Returns the layer name. |
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Must be overloaded by entities that directly supports a record type. During dimeRecordHolder::read(), dimeRecordHolder::setRecord and dimeRecordHolder::setRecords, this function is called for every record found, and it is up to the subclass if the record should be stored internally, or if a generic record should be created and stored in this superclass. A subclass should return \true when it will handle the record, false otherwise. Default function does nothing, and returns false. For entities, records with group codes 8 (layer name) and 62 (color number) are automatically handled by the dimeEntity class.
Reimplemented from dimeTableEntry. |
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Reads records from in until the separator groupcode (specified in constructor) is found. Can be overloaded by subclasses, but in most cases this will not be necessary as dimeRecordHolder::handleRecord() is called for each record found in the stream.
Reimplemented from dimeTableEntry. |
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Should be called _once_ after you've finished setting up your layer (name and color number). Calling this method more than once for a layer might lead to hard-to-find bugs. After calling this method, the layer information (color number) will be available to entities using this layer. |
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Sets the color number. |
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Sets the layer name. |
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Must be implemented by all subclasses, and should return an unique id for that class. Reimplemented from dimeTableEntry. |
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Will write the records to file. Reimplemented from dimeTableEntry. |