Fingering is a layout object. Such an object is a symbol within the score. It has properties, which store numbers (like thicknesses and directions), but also pointers to related objects. A layout object is also called grob, which is short for Graphical Object.
The page for Fingering
lists the definitions for the
Fingering
object. For example, the page says
padding
(dimension, in staff space):
0.6
which means that the number will be kept at a distance of at least 0.6 of the note head.
Each layout object may have several functions as a notational or typographical element. For example, the Fingering object has the following aspects
Each of these aspects is captured in a so-called interface, which are listed on the Fingering page at the bottom
This object supports the following interfaces: item-interface, self-alignment-interface, side-position-interface, text-interface, text-script-interface, font-interface, finger-interface, and grob-interface.
Clicking any of the links will take you to the page of the respective object interface. Each interface has a number of properties. Some of them are not user-serviceable (“Internal properties”), but others are.
We have been talking of `the' Fingering
object, but actually it
does not amount to much. The initialization file
scm/define-grobs.scm shows the soul of the `object',
(Fingering . ( (print-function . ,Text_item::print) (padding . 0.6) (staff-padding . 0.6) (self-alignment-X . 0) (self-alignment-Y . 0) (script-priority . 100) (font-encoding . number) (font-size . -5) (meta . ((interfaces . (finger-interface font-interface text-script-interface text-interface side-position-interface self-alignment-interface item-interface)))) ))
as you can see, Fingering
is nothing more than a bunch of
variable settings, and the webpage is directly generated from this
definition.
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add one.
This page is for LilyPond-2.2.6 (stable-branch). |