Public Member Functions | Protected Member Functions | Protected Attributes

osgShadow::ShadowedScene Class Reference

Inheritance diagram for osgShadow::ShadowedScene:
osg::Group osg::Node osg::Object osg::Referenced

List of all members.

Public Member Functions

 ShadowedScene (ShadowTechnique *st=0)
 ShadowedScene (const ShadowedScene &es, const osg::CopyOp &copyop=osg::CopyOp::SHALLOW_COPY)
 META_Node (osgShadow, ShadowedScene)
virtual void traverse (osg::NodeVisitor &nv)
void setReceivesShadowTraversalMask (unsigned int mask)
unsigned int getReceivesShadowTraversalMask () const
void setCastsShadowTraversalMask (unsigned int mask)
unsigned int getCastsShadowTraversalMask () const
void setShadowTechnique (ShadowTechnique *technique)
ShadowTechniquegetShadowTechnique ()
const ShadowTechniquegetShadowTechnique () const
void cleanSceneGraph ()
void dirty ()

Protected Member Functions

virtual ~ShadowedScene ()

Protected Attributes

unsigned int _receivesShadowTraversalMask
unsigned int _castsShadowTraversalMask
osg::ref_ptr< ShadowTechnique_shadowTechnique

Detailed Description

ShadowedScene provides a mechansim for decorating a scene that the needs to have shadows cast upon it.


Constructor & Destructor Documentation

osgShadow::ShadowedScene::ShadowedScene ( ShadowTechnique st = 0  ) 
osgShadow::ShadowedScene::ShadowedScene ( const ShadowedScene es,
const osg::CopyOp copyop = osg::CopyOp::SHALLOW_COPY 
)
virtual osgShadow::ShadowedScene::~ShadowedScene (  )  [protected, virtual]

Member Function Documentation

void osgShadow::ShadowedScene::cleanSceneGraph (  ) 

Clean scene graph from any shadow technique specific nodes, state and drawables.

void osgShadow::ShadowedScene::dirty (  ) 

Dirty any cache data structures held in the attached ShadowTechnqiue.

unsigned int osgShadow::ShadowedScene::getCastsShadowTraversalMask (  )  const [inline]
unsigned int osgShadow::ShadowedScene::getReceivesShadowTraversalMask (  )  const [inline]
const ShadowTechnique* osgShadow::ShadowedScene::getShadowTechnique (  )  const [inline]
ShadowTechnique* osgShadow::ShadowedScene::getShadowTechnique (  )  [inline]
osgShadow::ShadowedScene::META_Node ( osgShadow  ,
ShadowedScene   
)
void osgShadow::ShadowedScene::setCastsShadowTraversalMask ( unsigned int  mask  )  [inline]
void osgShadow::ShadowedScene::setReceivesShadowTraversalMask ( unsigned int  mask  )  [inline]
void osgShadow::ShadowedScene::setShadowTechnique ( ShadowTechnique technique  ) 
virtual void osgShadow::ShadowedScene::traverse ( osg::NodeVisitor  )  [virtual]

Traverse downwards : calls children's accept method with NodeVisitor.

Reimplemented from osg::Group.


Member Data Documentation


The documentation for this class was generated from the following file: