Classes | |
class | GeometryTechnique |
class | Layer |
class | ImageLayer |
class | ContourLayer |
class | HeightFieldLayer |
class | ProxyLayer |
class | CompositeLayer |
class | SwitchLayer |
class | Locator |
class | Terrain |
class | TerrainTechnique |
class | TileID |
class | TerrainTile |
class | WhiteListTileLoadedCallback |
struct | ValidDataOperator |
struct | ValidRange |
struct | NoDataValue |
Functions | |
OSGTERRAIN_EXPORT void | extractSetNameAndFileName (const std::string &compoundstring, std::string &setname, std::string &filename) |
OSGTERRAIN_EXPORT std::string | createCompondSetNameAndFileName (const std::string &setname, const std::string &filename) |
The osgTerrain library is a NodeKit that provides geospecifc terrain rendering support.
OSGTERRAIN_EXPORT std::string osgTerrain::createCompondSetNameAndFileName | ( | const std::string & | setname, | |
const std::string & | filename | |||
) |
Create a compound string in the form set:setname:filename, or just filename if setname is "".
Referenced by osgTerrain::Layer::getCompoundName().
OSGTERRAIN_EXPORT void osgTerrain::extractSetNameAndFileName | ( | const std::string & | compoundstring, | |
std::string & | setname, | |||
std::string & | filename | |||
) |
Extact the setname and filename from a compound string in the from set:setname:filename". Returns a setname of "" when non set:setname: entry is present.