List of all members.
Detailed Description
PositionalStateContainer base class. Used in RenderStage class.
Member Typedef Documentation
Constructor & Destructor Documentation
osgUtil::PositionalStateContainer::PositionalStateContainer |
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virtual osgUtil::PositionalStateContainer::~PositionalStateContainer |
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Member Function Documentation
virtual void osgUtil::PositionalStateContainer::addPositionedTextureAttribute |
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unsigned int |
textureUnit, |
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osg::RefMatrix * |
matrix, |
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const osg::StateAttribute * |
attr | |
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virtual const char* osgUtil::PositionalStateContainer::className |
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const [inline, virtual] |
return the name of the object's class type. Must be defined by derived classes.
Implements osg::Object.
Clone an object, with Object* return type. Must be defined by derived classes.
Implements osg::Object.
virtual osg::Object* osgUtil::PositionalStateContainer::cloneType |
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const [inline, virtual] |
Clone the type of an object, with Object* return type. Must be defined by derived classes.
Implements osg::Object.
AttrMatrixList& osgUtil::PositionalStateContainer::getAttrMatrixList |
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virtual bool osgUtil::PositionalStateContainer::isSameKindAs |
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const osg::Object * |
obj |
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const [inline, virtual] |
virtual const char* osgUtil::PositionalStateContainer::libraryName |
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return the name of the object's library. Must be defined by derived classes. The OpenSceneGraph convention is that the namespace of a library is the same as the library name.
Implements osg::Object.
virtual void osgUtil::PositionalStateContainer::reset |
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Member Data Documentation
The documentation for this class was generated from the following file: