List of all members.
Detailed Description
Class that performs the Anti Squish by making the scaling uniform along all axes.
Constructor & Destructor Documentation
osgManipulator::AntiSquish::AntiSquish |
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osgManipulator::AntiSquish::AntiSquish |
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const osg::Vec3d & |
pivot |
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osgManipulator::AntiSquish::AntiSquish |
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const AntiSquish & |
pat, |
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const osg::CopyOp & |
copyop = osg::CopyOp::SHALLOW_COPY | |
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virtual osgManipulator::AntiSquish::~AntiSquish |
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Member Function Documentation
return a clone of a node, with Object* return type.
Reimplemented from osg::Node.
virtual osg::Object* osgManipulator::AntiSquish::cloneType |
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const [inline, virtual] |
clone an object of the same type as the node.
Reimplemented from osg::Node.
const osg::Vec3d& osgManipulator::AntiSquish::getPivot |
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const osg::Vec3d& osgManipulator::AntiSquish::getPosition |
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virtual bool osgManipulator::AntiSquish::isSameKindAs |
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const osg::Object * |
obj |
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const [inline, virtual] |
return true if this and obj are of the same kind of object.
Reimplemented from osg::Node.
References NULL.
void osgManipulator::AntiSquish::setPivot |
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const osg::Vec3d & |
pvt |
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void osgManipulator::AntiSquish::setPosition |
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const osg::Vec3d & |
pos |
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[inline] |
Member Data Documentation
The documentation for this class was generated from the following file: