List of all members.
Detailed Description
Base class for implementing graphics operations.
Constructor & Destructor Documentation
osg::Operation::Operation |
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const std::string & |
name, |
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bool |
keep | |
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osg::Operation::Operation |
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[inline, protected] |
osg::Operation::Operation |
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const Operation & |
op |
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[inline, protected] |
virtual osg::Operation::~Operation |
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[inline, protected, virtual] |
Member Function Documentation
bool osg::Operation::getKeep |
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const [inline] |
Get whether the operation should be kept once its been applied.
References _keep.
const std::string& osg::Operation::getName |
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const [inline] |
Get the human readable name of the operation.
References _name.
virtual void osg::Operation::operator() |
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Object * |
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[pure virtual] |
virtual void osg::Operation::release |
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[inline, virtual] |
if this operation is a barrier then release it.
void osg::Operation::setKeep |
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bool |
keep |
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[inline] |
Set whether the operation should be kept once its been applied.
References _keep.
void osg::Operation::setName |
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const std::string & |
name |
) |
[inline] |
Set the human readable name of the operation.
References _name.
Member Data Documentation
The documentation for this class was generated from the following file: