List of all members.
Detailed Description
BarrierOperation allows one to synchronize multiple GraphicsThreads with each other.
Member Enumeration Documentation
- Enumerator:
NO_OPERATION |
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GL_FLUSH |
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GL_FINISH |
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Constructor & Destructor Documentation
osg::BarrierOperation::BarrierOperation |
( |
int |
numThreads, |
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PreBlockOp |
op = NO_OPERATION , |
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bool |
keep = true | |
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) |
| | [inline] |
Member Function Documentation
virtual void osg::BarrierOperation::operator() |
( |
Object * |
object |
) |
[virtual] |
virtual void osg::BarrierOperation::release |
( |
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) |
[virtual] |
Member Data Documentation
The documentation for this struct was generated from the following file: