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vtkMesaProperty Class Reference

Mesa property. More...

#include <vtkMesaProperty.h>

Inheritance diagram for vtkMesaProperty:

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Collaboration diagram for vtkMesaProperty:

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List of all members.

Public Methods

virtual const char * GetClassName ()
virtual int IsA (const char *type)
void Render (vtkActor *a, vtkRenderer *ren)
void BackfaceRender (vtkActor *a, vtkRenderer *ren)

Static Public Methods

vtkMesaProperty * New ()
int IsTypeOf (const char *type)
vtkMesaProperty * SafeDownCast (vtkObject *o)

Protected Methods

 vtkMesaProperty ()
 ~vtkMesaProperty ()
 vtkMesaProperty (const vtkMesaProperty &)
void operator= (const vtkMesaProperty &)

Detailed Description

Mesa property.

Date:
2000/12/10 20:08:43
Revision:
1.6

vtkMesaProperty is a concrete implementation of the abstract class vtkProperty. vtkMesaProperty interfaces to the Mesa rendering library.


Member Function Documentation

void vtkMesaProperty::BackfaceRender vtkActor   a,
vtkRenderer   ren
[virtual]
 

Implement base class method.

Reimplemented from vtkProperty.

virtual const char* vtkMesaProperty::GetClassName   [virtual]
 

Return the class name as a string. This method is defined in all subclasses of vtkObject with the vtkTypeMacro found in vtkSetGet.h.

Reimplemented from vtkProperty.

virtual int vtkMesaProperty::IsA const char *    type [virtual]
 

Return 1 if this class is the same type of (or a subclass of) the named class. Returns 0 otherwise. This method works in combination with vtkTypeMacro found in vtkSetGet.h.

Reimplemented from vtkProperty.

int vtkMesaProperty::IsTypeOf const char *    type [static]
 

Return 1 if this class type is the same type of (or a subclass of) the named class. Returns 0 otherwise. This method works in combination with vtkTypeMacro found in vtkSetGet.h.

Reimplemented from vtkProperty.

vtkMesaProperty* vtkMesaProperty::New   [static]
 

Construct object with object color, ambient color, diffuse color, specular color, and edge color white; ambient coefficient=0; diffuse coefficient=0; specular coefficient=0; specular power=1; Gouraud shading; and surface representation. Backface and frontface culling are off.

Reimplemented from vtkProperty.

void vtkMesaProperty::Render vtkActor   a,
vtkRenderer   ren
[virtual]
 

Implement base class method.

Reimplemented from vtkProperty.

vtkMesaProperty* vtkMesaProperty::SafeDownCast vtkObject   o [static]
 

Will cast the supplied object to vtkObject* is this is a safe operation (i.e., a safe downcast); otherwise NULL is returned. This method is defined in all subclasses of vtkObject with the vtkTypeMacro found in vtkSetGet.h.

Reimplemented from vtkProperty.


The documentation for this class was generated from the following file:
Generated on Tue Mar 19 13:29:19 2002 for VTK by doxygen1.2.14 written by Dimitri van Heesch, © 1997-2002