#include <vtkImporter.h>
Inheritance diagram for vtkImporter:
Public Methods | |
virtual const char * | GetClassName () |
virtual int | IsA (const char *type) |
void | PrintSelf (ostream &os, vtkIndent indent) |
virtual void | SetFileName (const char *) |
virtual char * | GetFileName () |
virtual vtkRenderer * | GetRenderer () |
virtual void | SetRenderWindow (vtkRenderWindow *) |
virtual vtkRenderWindow * | GetRenderWindow () |
virtual void | SetComputeNormals (int) |
virtual int | GetComputeNormals () |
virtual void | ComputeNormalsOn () |
virtual void | ComputeNormalsOff () |
void | Read () |
void | Update () |
FILE * | GetFileFD () |
Static Public Methods | |
int | IsTypeOf (const char *type) |
vtkImporter * | SafeDownCast (vtkObject *o) |
Protected Methods | |
vtkImporter () | |
~vtkImporter () | |
vtkImporter (const vtkImporter &) | |
void | operator= (const vtkImporter &) |
int | OpenImportFile () |
void | CloseImportFile () |
virtual int | ImportBegin () |
virtual void | ImportActors (vtkRenderer *vtkNotUsed(renderer)) |
virtual void | ImportCameras (vtkRenderer *vtkNotUsed(renderer)) |
virtual void | ImportLights (vtkRenderer *vtkNotUsed(renderer)) |
virtual void | ImportProperties (vtkRenderer *vtkNotUsed(renderer)) |
virtual void | ImportEnd () |
Protected Attributes | |
char * | FileName |
FILE * | FileFD |
vtkRenderer * | Renderer |
vtkRenderWindow * | RenderWindow |
int | ComputeNormals |
vtkImporter is an abstract class that specifies the protocol for importing actors, cameras, lights and properties into a vtkRenderWindow. The following takes place: 1) Create a RenderWindow and Renderer if none is provided. 2) Open the import file 3) Import the Actors 4) Import the cameras 5) Import the lights 6) Import the Properties 7) Close the import file
Subclasses optionally implement the ImportActors, ImportCameras, ImportLights and ImportProperties methods. An ImportBegin and ImportEnd can optionally be provided to perform Importer-specific initialization and termination. The Read method initiates the import process. If a RenderWindow is provided, its Renderer will contained the imported objects. If the RenderWindow has no Renderer, one is created. If no RenderWindow is provided, both a RenderWindow and Renderer will be created. Both the RenderWindow and Renderer can be accessed using Get methods.
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Return the class name as a string. This method is defined in all subclasses of vtkObject with the vtkTypeMacro found in vtkSetGet.h. Reimplemented from vtkObject. Reimplemented in vtkVRMLImporter. |
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Return the file pointer to the open file. |
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Get the renderer that contains the imported actors, cameras and lights. |
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Return 1 if this class is the same type of (or a subclass of) the named class. Returns 0 otherwise. This method works in combination with vtkTypeMacro found in vtkSetGet.h. Reimplemented from vtkObject. Reimplemented in vtkVRMLImporter. |
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Return 1 if this class type is the same type of (or a subclass of) the named class. Returns 0 otherwise. This method works in combination with vtkTypeMacro found in vtkSetGet.h. Reimplemented from vtkObject. Reimplemented in vtkVRMLImporter. |
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Methods invoked by print to print information about the object including superclasses. Typically not called by the user (use Print() instead) but used in the hierarchical print process to combine the output of several classes. Reimplemented from vtkObject. Reimplemented in vtkVRMLImporter. |
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Import the actors, cameras, lights and properties into a vtkRenderWindow. |
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Will cast the supplied object to vtkObject* is this is a safe operation (i.e., a safe downcast); otherwise NULL is returned. This method is defined in all subclasses of vtkObject with the vtkTypeMacro found in vtkSetGet.h. Reimplemented from vtkObject. Reimplemented in vtkVRMLImporter. |
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Set/Get the computation of normals. If on, imported geometry will be run through vtkPolyDataNormals. |
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Specify the name of the file to read. |
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Set the vtkRenderWindow to contain the imported actors, cameras and lights, If no vtkRenderWindow is set, one will be created and can be obtained with the GetRenderWindow method. If the vtkRenderWindow has been specified, the first vtkRenderer it has will be used to import the objects. If the vtkRenderWindow has no Renderer, one will be created and can be accessed using GetRenderer. |