#include <vtkWindow.h>
Inheritance diagram for vtkWindow:
Public Methods | |
virtual const char * | GetClassName () |
virtual int | IsA (const char *type) |
void | PrintSelf (ostream &os, vtkIndent indent) |
virtual void | SetDisplayId (void *)=0 |
virtual void | SetWindowId (void *)=0 |
virtual void | SetParentId (void *)=0 |
virtual void * | GetGenericDisplayId ()=0 |
virtual void * | GetGenericWindowId ()=0 |
virtual void * | GetGenericParentId ()=0 |
virtual void * | GetGenericContext ()=0 |
virtual void * | GetGenericDrawable ()=0 |
virtual void | SetWindowInfo (char *)=0 |
virtual void | SetParentInfo (char *)=0 |
virtual int * | GetPosition () |
virtual void | SetPosition (int, int) |
virtual void | SetPosition (int a[2]) |
virtual int * | GetSize () |
virtual void | SetSize (int, int) |
virtual void | SetSize (int a[2]) |
virtual void | SetMapped (int) |
virtual int | GetMapped () |
virtual void | MappedOn () |
virtual void | MappedOff () |
virtual void | SetErase (int) |
virtual int | GetErase () |
virtual void | EraseOn () |
virtual void | EraseOff () |
virtual void | SetDoubleBuffer (int) |
virtual int | GetDoubleBuffer () |
virtual void | DoubleBufferOn () |
virtual void | DoubleBufferOff () |
virtual char * | GetWindowName () |
virtual void | SetWindowName (char *) |
virtual void | Render ()=0 |
virtual unsigned char * | GetPixelData (int, int, int, int, int) |
virtual int | GetDPI () |
virtual void | SetDPI (int) |
virtual void | SetOffScreenRendering (int) |
virtual int | GetOffScreenRendering () |
virtual void | OffScreenRenderingOn () |
virtual void | OffScreenRenderingOff () |
virtual void | MakeCurrent () |
Static Public Methods | |
int | IsTypeOf (const char *type) |
vtkWindow * | SafeDownCast (vtkObject *o) |
Protected Methods | |
vtkWindow () | |
~vtkWindow () | |
vtkWindow (const vtkWindow &) | |
void | operator= (const vtkWindow &) |
Protected Attributes | |
int | OffScreenRendering |
char * | WindowName |
int | Size [2] |
int | Position [2] |
int | Mapped |
int | Erase |
int | DoubleBuffer |
int | DPI |
vtkWindow is an abstract object to specify the behavior of a rendering or imaging window. It contains vtkViewports.
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Return the class name as a string. This method is defined in all subclasses of vtkObject with the vtkTypeMacro found in vtkSetGet.h. Reimplemented from vtkObject. Reimplemented in vtkMesaRenderWindow. |
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Return a best estimate to the dots per inch of the display device being rendered (or printed). |
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Get the pixel data of an image, transmitted as RGBRGBRGB. The front argument indicates if the front buffer should be used or the back buffer. It is the caller's responsibility to delete the resulting array. It is very important to realize that the memory in this array is organized from the bottom of the window to the top. The origin of the screen is in the lower left corner. The y axis increases as you go up the screen. So the storage of pixels is from left to right and from bottom to top. Reimplemented in vtkMesaRenderWindow. |
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Set/Get the position in screen coordinates of the rendering window. Reimplemented in vtkWin32OpenGLRenderWindow. |
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Set/Get the size of the window in screen coordinates. Reimplemented in vtkWin32OpenGLRenderWindow. |
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Get name of rendering window |
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Return 1 if this class is the same type of (or a subclass of) the named class. Returns 0 otherwise. This method works in combination with vtkTypeMacro found in vtkSetGet.h. Reimplemented from vtkObject. Reimplemented in vtkMesaRenderWindow. |
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Return 1 if this class type is the same type of (or a subclass of) the named class. Returns 0 otherwise. This method works in combination with vtkTypeMacro found in vtkSetGet.h. Reimplemented from vtkObject. Reimplemented in vtkMesaRenderWindow. |
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Make the window current. May be overridden in subclasses to do for example a glXMakeCurrent or a wglMakeCurrent. Reimplemented in vtkMesaRenderWindow. |
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Methods invoked by print to print information about the object including superclasses. Typically not called by the user (use Print() instead) but used in the hierarchical print process to combine the output of several classes. Reimplemented from vtkObject. Reimplemented in vtkMesaRenderWindow. |
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Ask each viewport owned by this Window to render its image and synchronize this process. Implemented in vtkRenderWindow. |
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Will cast the supplied object to vtkObject* is this is a safe operation (i.e., a safe downcast); otherwise NULL is returned. This method is defined in all subclasses of vtkObject with the vtkTypeMacro found in vtkSetGet.h. Reimplemented from vtkObject. Reimplemented in vtkMesaRenderWindow. |
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These are window system independent methods that are used to help interface vtkWindow to native windowing systems. Implemented in vtkRenderWindow. |
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Keep track of whether double buffering is on or off |
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Turn on/off erasing the screen between images. This allows multiple exposure sequences if turned on. You will need to turn double buffering off or make use of the SwapBuffers methods to prevent you from swapping buffers between exposures. |
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Keep track of whether the rendering window has been mapped to screen. |
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Create a window in memory instead of on the screen. This may not be supported for every type of window and on some windows you may need to invoke this prior to the first render. Reimplemented in vtkMesaRenderWindow. |