This is the complete list of members for osl::search::QuiescenceGenerator< P >, including all inherited members.
advanceBishop(const NumEffectState &state, MoveVector &moves) | osl::search::QuiescenceGenerator< P > | static |
advanceBishop(const NumEffectState &state, const Square from, MoveVector &moves) | osl::search::QuiescenceGenerator< P > | static |
advanceBishop(const NumEffectState &state, const Square from, MoveVector &moves) | osl::search::QuiescenceGenerator< P > | |
attackGoldWithPawn(const NumEffectState &state, PieceMask pins, MoveVector &moves) | osl::search::QuiescenceGenerator< P > | static |
attackKing8(const NumEffectState &state, PieceMask pins, MoveVector &moves) | osl::search::QuiescenceGenerator< P > | static |
attackKnightWithPawn(const NumEffectState &state, PieceMask pins, MoveVector &moves) | osl::search::QuiescenceGenerator< P > | static |
attackMajorPiece(const NumEffectState &state, PieceMask pins, MoveVector &moves) | osl::search::QuiescenceGenerator< P > | static |
attackMajorPieceFirstSelection(const NumEffectState &state, PieceMask pins, const MoveVector &all_moves, MoveVector &moves, MoveVector &expensive_drops) | osl::search::QuiescenceGenerator< P > | inlineprivatestatic |
attackMajorPieceSecondSelection(bool target_has_support, const MoveVector &src, MoveVector &out) | osl::search::QuiescenceGenerator< P > | inlineprivatestatic |
attackMajorPieceZerothSelection(const NumEffectState &state, const MoveVector &src, Square target, MoveVector &open_out, MoveVector &out) | osl::search::QuiescenceGenerator< P > | privatestatic |
attackSilverWithPawn(const NumEffectState &state, PieceMask pins, MoveVector &moves) | osl::search::QuiescenceGenerator< P > | static |
attackToPinned(const NumEffectState &state, PieceMask pins, MoveVector &moves) | osl::search::QuiescenceGenerator< P > | static |
attackWithKnight(const NumEffectState &state, PieceMask pins, Square attack_from, bool has_knight, MoveVector &moves) | osl::search::QuiescenceGenerator< P > | static |
breakThreatmate(const NumEffectState &state, Move threatmate, PieceMask pins, MoveVector &moves) | osl::search::QuiescenceGenerator< P > | static |
capture(const NumEffectState &, MoveVector &moves, Piece dont_capture) | osl::search::QuiescenceGenerator< P > | static |
capture(const NumEffectState &, Square target, MoveVector &moves) | osl::search::QuiescenceGenerator< P > | inlinestatic |
capture(const NumEffectState &state, MoveVector &moves, Piece dont_capture) | osl::search::QuiescenceGenerator< P > | |
capture1(const NumEffectState &state, Square target, MoveVector &moves) | osl::search::QuiescenceGenerator< P > | inlinestatic |
check(const NumEffectState &, PieceMask pins, MoveVector &moves, bool no_liberty=false) | osl::search::QuiescenceGenerator< P > | static |
check(const NumEffectState &, PieceMask pins, bool no_liberty, const Square8 &sendoffs, MoveVector &moves) | osl::search::QuiescenceGenerator< P > | static |
dropMajorPiece(const NumEffectState &state, MoveVector &moves) | osl::search::QuiescenceGenerator< P > | static |
dropMajorPiece3(const NumEffectState &state, MoveVector &moves, const HistoryTable &table) | osl::search::QuiescenceGenerator< P > | static |
escapeAll(const NumEffectState &state, MoveVector &moves) | osl::search::QuiescenceGenerator< P > | static |
escapeByMoveOnly(const NumEffectState &state, Piece piece, MoveVector &moves) | osl::search::QuiescenceGenerator< P > | static |
escapeFromLastMove(const NumEffectState &state, Move last_move, MoveVector &moves) | osl::search::QuiescenceGenerator< P > | static |
escapeFromLastMove(const NumEffectState &state, Move last_move, MoveVector &moves) | osl::search::QuiescenceGenerator< P > | |
escapeFromLastMoveOtherThanPawn(const NumEffectState &state, Move last_move, MoveVector &moves) | osl::search::QuiescenceGenerator< P > | static |
escapeFromLastMoveOtherThanPawn(const NumEffectState &state, Move last_move, MoveVector &moves) | osl::search::QuiescenceGenerator< P > | |
escapeKing(const NumEffectState &state, MoveVector &moves) | osl::search::QuiescenceGenerator< P > | static |
escapeKingInTakeBack(const NumEffectState &state, MoveVector &moves, bool check_by_lance) | osl::search::QuiescenceGenerator< P > | static |
escapeNormalPiece(const NumEffectState &state, Piece escape, MoveVector &moves, bool add_support_only=false) | osl::search::QuiescenceGenerator< P > | static |
kingWalk(const NumEffectState &state, MoveVector &moves) | osl::search::QuiescenceGenerator< P > | static |
promote(const NumEffectState &, PieceMask pins, MoveVector &moves) | osl::search::QuiescenceGenerator< P > | static |
promote(const NumEffectState &, MoveVector &moves) | osl::search::QuiescenceGenerator< P > | static |
promote(const NumEffectState &state, MoveVector &moves) | osl::search::QuiescenceGenerator< P > | inline |
promoteN(const NumEffectState &, MoveVector &moves, const HistoryTable &table) | osl::search::QuiescenceGenerator< P > | static |
promoteN(const NumEffectState &state, MoveVector &moves, const HistoryTable &table) | osl::search::QuiescenceGenerator< P > | inline |
utilizePromoted(const NumEffectState &state, Piece target, MoveVector &moves) | osl::search::QuiescenceGenerator< P > | static |