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lib
move_generator
attackToPinned.cc
Go to the documentation of this file.
1
#include "
osl/move_generator/attackToPinned.h
"
2
#include "
osl/move_generator/attackToPinned.tcc
"
3
4
template
void
osl::move_generator::AttackToPinned<osl::BLACK>::generate
<
osl::move_action::Store
>(
const
NumEffectState&, move_action::Store&);
5
template
void
osl::move_generator::AttackToPinned<osl::WHITE>::generate
<
osl::move_action::Store
>(
const
NumEffectState&, move_action::Store&);
6
7
void
8
osl::move_generator::GenerateAttackToPinned::
9
generate
(
Player
player,
const
NumEffectState& state,
10
move_action::Store
&
store
){
11
assert(state.turn()==player);
12
if
(player==
BLACK
)
13
AttackToPinned<BLACK>::generate
(state,store);
14
else
15
AttackToPinned<WHITE>::generate
(state,store);
16
}
Generated on Sun Jul 21 2013 13:37:23 by
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