#include "osl/effect_action/storePtypeOSquare.h"
#include "osl/move_classifier/kingOpenMove.h"
#include "osl/eval/pieceEval.h"
#include "osl/container/pieceVector.h"
Go to the source code of this file.
Classes | |
struct | osl::eval::SelectSafePieces< P > |
安全な指手を選ぶ. More... | |
struct | osl::eval::TakeBackValue |
Namespaces | |
osl | |
attackDefense.h | |
osl::eval | |
評価関数 | |
Constant Groups | |
osl | |
attackDefense.h | |
osl::eval | |
評価関数 | |
Macros | |
#define | OSL_PIECEEVAL_TCC |
Functions | |
template<Ptype PTYPE> | |
int | osl::eval::captureVal (Player P) |
P が PTYPE の駒を取った時の値 More... | |
#define OSL_PIECEEVAL_TCC |
Definition at line 4 of file pieceEval.tcc.